Pterodactyl Panel hosting on unmetered bare-metal.
Run your own game-hosting control plane — Pterodactyl Panel plus Wings nodes on high-clock CPUs, NVMe and unmetered ports. Deploy any game in Docker-isolated containers, protected by 1.6 Tbit/s of DDoS scrubbing. One panel, many games, your infrastructure.
Why run Pterodactyl on your own iron.
Game servers care about single-thread speed, not core count. Ryzen and EPYC nodes with high clocks keep tickrate steady on CS2, Minecraft, Rust and FiveM where budget shared hosts stutter.
Pterodactyl's Wings daemon runs each server in its own Docker container — CS2, Minecraft, ARK, Valheim, custom eggs — cleanly isolated on one node. Add games from the panel, no reinstalls.
Game servers attract booters; 1.6 Tbit/s of always-on scrubbing keeps them online. And the unmetered port means player traffic and mod downloads never hit a meter.
Start with the panel and one node; add Wings nodes across our four PoPs as you grow, all managed from a single control plane. Resell or run a community — it's your infrastructure.
Sized for Pterodactyl Panel.
Starter / Production / High-load — with capacity in the metrics that matter for this app.
- CPURyzen 9 7950X · 16c
- RAM64 GB
- Storage2× 1.92 TB NVMe
- Port10 Gbit/s
- Trafficunmetered
- CPUEPYC 7402P · 24c
- RAM128 GB
- Storage4× 3.84 TB NVMe
- Port10 Gbit/s
- Trafficunmetered
- CPU2× EPYC 9354
- RAM256 GB
- Storage8× 3.84 TB NVMe
- Port25 Gbit/s
- Trafficunmetered
On by default.
Panel and Wings daemon deployed with Docker, a database and an HTTPS reverse proxy — ready to add games and users.
Ryzen 9 or EPYC nodes tuned for single-thread performance, so tickrate stays steady under load.
10 / 25 Gbit/s at flat pricing — player traffic, mod downloads and backups never hit a per-GB meter.
1.6 Tbit/s of L3-L7 scrubbing in front of every node keeps servers online through booter attacks.
Add Wings nodes across Amsterdam, Warsaw, Kyiv and Miami and manage them all from one panel — place servers near the players.
Full root on the host — install custom eggs, tune Docker, script backups, integrate billing for reselling.
Pterodactyl Panel hosting — self-hosted game-server control plane, unmetered
Pterodactyl is the open-source game-server management panel: a clean web control plane plus a Wings daemon that runs each game server in its own Docker container. It's what serious communities and game-hosting resellers use to run many games — Minecraft, CS2, Rust, ARK, FiveM and anything with an egg — from a single dashboard. What it needs underneath is high-clock CPUs, fast NVMe and a network that won't fall over when a server gets attacked.
Hostfory provides exactly that. Nodes run on high-clock Ryzen and EPYC CPUs so tickrate stays steady, NVMe keeps world saves and chunk loads instant, and every node sits behind 1.6 Tbit/s of always-on DDoS scrubbing — because game servers are constant booter targets. The port is unmetered, so player traffic, mod downloads and backups never hit a per-gigabyte meter, and you can add Wings nodes across our four PoPs and manage them all from one panel to place servers near your players.
You get full root on the host to install custom eggs, tune Docker and integrate billing if you're reselling. Servers provision in a few hours with the panel and a first node ready — start with one box and grow into a multi-node fleet from the same control plane.
Pair it up.
Pterodactyl Panel questions, answered.
What games can I run?
Can I add more nodes as I grow?
Are the servers protected from DDoS?
Is the bandwidth unmetered?
Can I resell game hosting on it?
Why not just buy managed game-server slots?
How fast is setup?
Pairs with the rest of the fleet.
Deploy Pterodactyl Panel today.
In-stock configs provision in 1–3 hours. Migration from another host is on us.